


Also, your job was to hunt down a deck of 52 targets each associated with a card in a card deck. You could call in a variety of increasingly powerful military vehicles and hardware as you grew your bank account off jobs. You had factions like South Korea, China, the Allied Nations, and Russian mob vying for control of the situation. I really liked how Mercenaries took so many parts of the working GTA formula at the time and applied it to this setting. I'm far more into the first one, which puts players in a fictional conflict in North Korea during a political coup. Before that travesty happened, Pandemic put out the Mercenaries games. I think if there was anyone who understood how to take the open world Grand Theft Auto formula and apply it successfully to a military combat setting, it was the ill-fated Pandemic Studios, who were bought by EA in 2007 and then shutdown in 2009. Mercenaries: Playground of Destruction - TJ Denzer, Senior News Editor I still love and appreciate this game, mainly for its story and atmosphere, but also as a brilliant third-person shoot 'em up. Best part is, once the action ramps up, the PlayStation 5 hardware doesn't miss a beat. It can technically be classified as more of a platformer, but believe me, those shooting sequences can get really intense, especially at the end. Sometimes, a single-player effort can leave a really good impression on you and that's the case with Ratchet & Clank: Rift Apart. Not every third-person shooter has to be a multiplayer romp that lasts for years on end. Source: Xbox Ratchet & Clank: Rift Apart - Ozzie Mejia, Senior Shooting Editor Question: What's your favorite third-person shooter? Today, in honor of Splatoon 3 coming out, we're looking for you to list your favorite third-person shooter of all time. It's Friday, so we're back with another Shack Chat for you to ponder gaming's big questions.
